CMPM1: 1

Introduction to computer game development. Topics covered include animating sprites, use of game development frameworks, collision detection, game audio, scrolling game worlds, basic artificial intelligence for games, basic 3D graphics. Also covers basic object-oriented design, and software design patterns. Course 80K recommended. Prerequisite(s): Course 12B. Gen Ed. Code(s): IN, PR-E - Collaborative Endeavor). A. Jhala, M. Mateas, J. Whitehead. (Previously CMPS 20)

5 credits

Year Fall Winter Spring Summer

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.