An introduction to object-oriented techniques of software development including data abstraction, inheritance, polymorphism, and object-oriented design. Extensive practice using a computer to solve problems, including construction of graphical user interfaces and a multithreaded client/server applications. Prerequisite(s): course 12B/M or 13H. W. Mackey, C. McDowell, I. Pohl
5 Credits
| Year | Fall | Winter | Spring | Summer |
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| 2012-13 |
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| 2011-12 |
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| 2010-11 |
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| 2009-10 |
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| 2008-09 |
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| 2006-07 |
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| 2005-06 |
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| 2004-05 |
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| 2001-02 |
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| 2000-01 |
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| 1999-00 |
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| 1998-99 |
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