Introduces techniques of modeling, transformation, and rendering for computer generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and course 260. Prerequisite(s): course 101 and Mathematics 21 or Applied Mathematics and Statistics 10. Concurrent enrollment in course 160L required. Enrollment limited to 50. J. Davis, S. Lodha, A. Pang
5 Credits
| Year | Fall | Winter | Spring | Summer |
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| 2012-13 |
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