CMPS160L: Introduction to Computer Graphics Laboratory

Complements course 160, gaining additional competence with a number of important software development tools, graphics libraries, and graphical user interfaces. Topics include OpenGL, WebGL, rubberbanding, picking, sliders, buttons, dialog, event handling, double buffering, lighting, shading, materials, and textures. The topic list may be updated to reflect technological changes. Concurrent enrollment in course 160 required.

2 credits

Year Fall Winter Spring Summer

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