Complements course 162. Students gain additional competence in a hands-on computational laboratory setting. Representative examples include topics, such as interactive curve and surface design; shaders for advanced effects; crowd and behavioral animation; experiments with particle systems; facial animation; and motion and planning. Concurrent enrollment in course 162 is required. A. Pang, J. Davis, S. Lodha
2 Credits
| Year | Fall | Winter | Spring | Summer |
|---|---|---|---|---|
| 2012-13 |
| |||
| 2011-12 |
|
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