*****COURSES ARE SUBJECT TO CHANGE*****
Teaches the concrete programming and collaboration skills associated with making a digital game from start to finish, including but not limited to: establishing a team, concepting, storyboarding, prototyping, producing, and testing a game for release. Students are organized into groups and work together to create and produce a playable game. This course is taught in conjunction with Art 120 which covers the skills required to design and critique digital games. Prerequisite(s): CMPM 80K, FILM 80V, and CSE 30; and ARTG 80G or ARTG 80H or ARTG 80I; and concurrent enrollment in ARTG 120. Enrollment is restricted to juniors and seniors or by permission of the instructor.
5 Credits
Year | Fall | Winter | Spring | Summer |
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2020-21 |
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2019-20 |
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2018-19 |
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2017-18 |
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2016-17 |
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2015-16 |
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2014-15 |
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While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.