CMPM121: Game Technologies

*****COURSES ARE SUBJECT TO CHANGE*****

Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns.
Prereq: CMPM 120

5 Credits

YearFallWinterSpringSummer
2018-19

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