*****COURSES ARE SUBJECT TO CHANGE*****
Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns.
Prereq: CMPM 120
5 Credits
Year | Fall | Winter | Spring | Summer |
2022-23 |
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2021-22 |
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2020-21 |
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2019-20 |
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Section 01
Ishaan Anil Paranjape (iparanja)
Session 1
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2018-19 |
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