CMPM164: Game Engines Lab

*****COURSES ARE SUBJECT TO CHANGE*****

Covers the graphic elements in computer games. Topics include modifying, optimizing, adding components, and building a game engine. Course evaluation based on exams and several programming projects, including a game built using the student's game engine. (Formerly Computer Science 164.) Prerequisite(s): Computer Science 160 and 160L. Concurrent enrollment in course 164L required.

5 Credits

YearFallWinterSpringSummer
2016-17
Comments

Previously CMPS 164

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