CMPM164L: Game Engines Lab

*****COURSES ARE SUBJECT TO CHANGE*****

Provides hands-on experience in using, designing, and building game engines. Students also explore different special effects, such as particle systems, spring systems, and game physics. (Formerly Computer Science 164L.) Concurrent enrollment in course 164 required.

2 Credits

YearFallWinterSpringSummer
2016-17
Comments

Previously CMPS 164L

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