*****COURSES ARE SUBJECT TO CHANGE*****
Second of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation, and testing of the computer game designed in course 170. Includes design reviews, progress reviews, and formal presentations. Companion lectures cover topics in software engineering, including design, testing, and project management. Game design and game programming also covered. Pre-requisite(s): course 170, and satisfaction of the Entry Level Writing and Composition requirements. Enrollment limited to 50. M. Mateas, N. Wardrip-Fruin, J. Whitehead
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