CMPM171, Winter 2015, Section 01: Grades

Grades for the class are based on the following weightings of class activities:

  • Non-Project individual performance: 10%
    • Portfolio/resume update assignment: 5%
    • Exam: 5%
  • Sprint performance (individual): 37%
    This is broken down as follows (percentages are of final course grade, and sum to 45%)
    • Pre-sprint planning activities: 5%
      Individual performance developing user stories, participation in release planning meeting.
    • Sprint 1 performance: 8%
      Individual performance on programming tasks, and non-programming role tasks assigned during this sprint, as well as individual performance in sprint prioritization meeting, sprint planning meeting, and scrum meetings. Performance completing assessment report. Students who do not perform coding activities during a sprint will not receive a passing grade for the sprint.
    • Sprint 2 performance: 8%
    • Sprint 3 performance: 8%
    • Sprint 4 performance: 8%
  • Project performance (team): 53%
    This is broken down as follows (percentages are of final course grade, and sum to 55%)
    • Pre-sprint planning performance: 5%
      Team performance on creation of user stories, assigning user stories to release, and team organization assignment.
    • Technical Design Document performance: 5%
    • Sprint 1 performance: 5%
      Team performance on successfully implementing all of the user stories (features) assigned during this sprint, as well as performance during team meetings.
    • Sprint 2 performance: 5%
    • Sprint 3 performance: 5%
    • Sprint 4 performance: 5%
    • Social media plan & execution performance: 5%
    • Core Loop release performance: 9%
      Includes assessment of the game, as well as assessment of the quality of presentation
    • First Playable release performance: 9%
      Includes assessment of the game, as well as assessment of the quality of presentation. Inclusion of gameplay metric collection capbility is part of the First Playable Release

In addition to the above, all teams are required to create a website for their game by the end of the quarter. This website is not graded, but failure to create this website will result in the class grade being withheld for all members of the team, and an Incomplete being assigned.

Teams will be required to clean the lab for one or more weeks during the quarter, and failure to perform cleaning duties will reduce a team's sprint performance grade.

Note that the professor reserves the right to assign grades higher or lower than this formula would indicate, based on his judgment of course performance.