CMPM172: Game Design Studio III

*****COURSES ARE SUBJECT TO CHANGE*****

Third of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation, and testing of the computer game designed in courses 170 and 171. Includes progress reviews and formal presentations. Companion lectures cover topics in software engineering, including user and software testing, release engineering and project management; also covered are game design and game programming. Students are billed a materials fee. (Formerly Computer Science 172.) Prerequisite(s): course 171. Enrollment restricted to computer science: computer game design major.

7 Credits

YearFallWinterSpringSummer
2017-18
2016-17
2015-16
2014-15
Comments

Previously CMPS 172

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