*****COURSES ARE SUBJECT TO CHANGE*****
Artificial intelligence has long used game-playing as a metric for progress. Key algorithms such as alpha-beta and HPA search studied. Computer algorithms for backgammon, poker, and chess examined. There will be individualized projects. Prerequisite(s): course CMPS 201; and course CMPS 211 or 240 or 242. Enrollment limited to 20. M. Mateas, I. Pohl
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