CMPM244: Artificial Intelligence in Games

*****COURSES ARE SUBJECT TO CHANGE*****

Artificial intelligence has long used game-playing as a metric for progress. Key algorithms such as alpha-beta and HPA search studied. Computer algorithms for backgammon, poker, and chess examined. There will be individualized projects. (Formerly Computer Science 244.) Prerequisite(s): course 201; and course 211 or 240 or 242.

5 Credits

YearFallWinterSpringSummer
2017-18
2015-16
2014-15
Comments

Previously CMPS 244

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.