*****COURSES ARE SUBJECT TO CHANGE*****
A generally accessible undergraduate course in which students explore the ways video games (and games generally) shape experiences and express ideas. Students develop novel games, engage in game interpretation, and survey related topics (e.g., game history, technology, narrative, and ethics) through lectures and readings. Programming experience not required. (General Education Code(s): T2-Natural Sciences, IM - Interpreting Arts and Media) N. Wardrip-Fruin, J. Whitehead
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