CMPS160: Introduction to Computer Graphics

*****COURSES ARE SUBJECT TO CHANGE*****

Introduces techniques of modeling, transformation, and rendering for computer generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and CMPS 260 in quarters when they are offered concurrently. Prerequisite(s): CMPS 101 and Mathematics 21 or Applied Mathematics and Statistics 10. Concurrent enrollment in CMPS 160L is required. Mastery of materials in the pre-requisite classes will be verified with a quiz/assignment during the 1st 2 weeks of class.

5 Credits

YearFallWinterSpringSummer
2017-18
2016-17
2015-16
2014-15
2013-14
2012-13
2011-12
2010-11
2009-10
2008-09
2007-08
2006-07
2005-06
2004-05
2003-04
2002-03
2001-02
2000-01
1999-00
1998-99

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.