CMPS162: Advanced Computer Graphics and Animation

*****COURSES ARE SUBJECT TO CHANGE*****

Covers concepts and methods for modeling and rendering static and dynamic scenes Topics include: mathematical foundations (e.g., splines and numerical integration; global illumination models; texture mapping; morphing; physically based animation; behavioral animations; and procedural animations. Evaluation based on examinations, programming exercises, and a project. Prerequisite(s): course 160 or equivalent. Concurrent enrollment in course 162L is required. A. Pang, J. Davis

5 Credits

YearFallWinterSpringSummer
2012-13
  • Section 01
    Staff
    This course has been cancelled effective 3/15/13
2011-12

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