*****COURSES ARE SUBJECT TO CHANGE*****
Provides hands-on experience in using, designing, and building game engines. Students also explore different special effects, such as particle systems, spring systems, and game physics. Prerequisite(s): Concurrent enrollment in course 164 is required. A. Pang
2 Credits
Year | Fall | Winter | Spring | Summer |
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2013-14 |
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2012-13 |
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2011-12 |
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2010-11 |
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2008-09 |
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2007-08 |
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2006-07 |
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