CMPS164L: Game Engines Lab

*****COURSES ARE SUBJECT TO CHANGE*****

Provides hands-on experience in using, designing, and building game engines. Students also explore different special effects, such as particle systems, spring systems, and game physics. Prerequisite(s): Concurrent enrollment in course 164 is required. A. Pang

2 Credits

YearFallWinterSpringSummer
2013-14
2012-13
2011-12
2010-11
2008-09
2007-08
2006-07
Comments

Renamed CMPM 164L as of Spring 15- See CMPM 164L for schedule

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