CMPS166A: Game Theory and Applications I

*****COURSES ARE SUBJECT TO CHANGE*****

Introduces modern game theory, including applications in social science, biology, and engineering. Topics include extensive form, strategic form, mixed strategies, incomplete information, repeated games, evolutionary games, and simulation techniques. Prerequisite(s): Applied Math and Statistics 5 or 7 or Economics 113; and Economics 11B, Applied Math and Statistics 11B, or Mathematics 11B or 19B. Enrollment restricted to juniors and seniors.

5 Credits

YearFallWinterSpringSummer
2017-18
2016-17
  • Section 01
    Staff
    Econ/TM Teaches; Cross-listed with ECON 166A
2015-16
2014-15
  • Section 01
    Daniel Friedman (dan)
    John T Musacchio (musacchi)
2013-14
2012-13
  • Section 01
    Barry Sinervo (sinervo)
    John T Musacchio (musacchi)
    Telecast to SV
  • Section 50
    Barry Sinervo (sinervo)
    John T Musacchio (musacchi)
    SV Telecast
2011-12
  • Section 01
    Daniel Friedman (dan)
    John T Musacchio (musacchi)
2010-11
  • Section 01
    bsinervo 7787 (bsinervo 7787)
    John T Musacchio (musacchi)
2009-10
2008-09

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.