CMPS170, Fall 2012, Section 01: CMPS 170 Course Overview

Course goals. CMPS 170 is a high intensity course with two sets of goals: (a) to further develop fundamental skills that will be useful for the rest of your career and (b) to make a strong start on the year-long project you will continue through CMPS 171 and 172. The fundamental skills are: developing project ideas within constraints, presenting those ideas accurately and persuasively, and working together as a team. The elements that are more specific to your game project are those that will lead to the production of a detailed design document that will be your guide as you begin implementation of your game in CMPS 171. You will practice a number of skills as you develop your initial ideas and the content of the design document, with iterative prototyping as one of the most important.

Illness or emergency. The UCSC health center does not provide medical excuses. In recognition of this, you should simply email a TA before any lecture or other class meeting that you are too ill to attend. Similarly, if an assignment will be unavoidably late due to illness, please contact a TA and, if it is a team-oriented assignment, get help from team members. The same policies apply for family emergencies, transportation failures, and so on.

DRC accommodations. If you qualify for classroom accommodations because of a disability, please submit your Accommodation Authorization from the Disability Resource Center (DRC) to the professor during his office hours in a timely manner, preferably within the first few weeks of the quarter. Contact DRC at 459-2089 V, 459-4806 TTY,

Academic integrity. Of course, academic integrity is expected of all students. All ideas, code, writing, and other material presented as part of your work should be yours originally unless credited to others (and properly cited).