*****COURSES ARE SUBJECT TO CHANGE*****
Artificial intelligence has long used game-playing as a metric for progress. Key algorithms such as alpha-beta and HPA search studied. Computer algorithms for backgammon, poker, and chess examined. There will be individualized projects. Prerequisite(s): course 201; and course 211 or 240 or 242. Enrollment limited to 20. M. Mateas, I. Pohl
5 Credits
Year | Fall | Winter | Spring | Summer |
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2014-15 |
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2010-11 |
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2007-08 |
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2006-07 |
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2002-03 |
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2001-02 |
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2000-01 |
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