*****COURSES ARE SUBJECT TO CHANGE*****
Covers wide range of practices including hypertext, interactive fiction, embedded narratives in games, interactive drama, and artificial intelligence-based story generation. Through a mixture of readings, assignments, and project work, explores the theoretical positions, debates, and technical and design issues arising from these different approaches. Enrollment restricted to graduate students. M. Mateas
5 Credits
Year | Fall | Winter | Spring | Summer |
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2014-15 |
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2013-14 |
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2012-13 |
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2010-11 |
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2009-10 |
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2008-09 |
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2007-08 |
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2006-07 |
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While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.