CMPS262: Computer Animation

*****COURSES ARE SUBJECT TO CHANGE*****

An in-depth treatment of computer animation, including its origins in conventional animation, 2-D animation, inbetweening, motion control, morphing, graphical motion editors, animation languages, motion blur, simulation of articulated body motion, realtime animation, and special-purpose animation hardware. Enrollment restricted to graduate students. Enrollment limited to 15. J. Davis

5 Credits

YearFallWinterSpringSummer
2010-11
2006-07
2002-03
2000-01

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