GAME215: Audio Direction

*****COURSES ARE SUBJECT TO CHANGE*****

Introduces fundamentals of digital audio and its implementation into a game project. Explores elements of acoustic audio therapy, musical theory, and digital audio theory, coupled with hands-on creation. Students work with audio software, synthesis, plug-in processing and microphones to develop and create an audio direction. Enrollment restricted to games and playable media graduate students.

5 Credits

YearFallWinterSpringSummer
2017-18
  • Section 50
    Steven M Horowitz (smhorowi)
    Scott R Looney (slooney)
2016-17
  • Section 50
    Steven M Horowitz (smhorowi)
    Scott R Looney (slooney)
2015-16
  • Section 50
    Steven M Horowitz (smhorowi)
    Scott R Looney (slooney)
2014-15
  • Section 50
    Steven M Horowitz (smhorowi)
    Scott R Looney (slooney)
2013-14

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