GAME222: Professional Development for Game Makers II

*****COURSES ARE SUBJECT TO CHANGE*****

Second course in a three-course sequence covering the game industry, game jobs, current thinking on games, and becoming a professional game maker. Focus on design considerations and methodologies employed in the game industry with emphasis placed upon the student's ability to develop designs beyond mere ideas through to execution. Enrollment restricted to games and playable media graduate students.

2 Credits

YearFallWinterSpringSummer
2017-18
2016-17
2015-16
2014-15
2013-14

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.