GAME240: Game Usability

*****COURSES ARE SUBJECT TO CHANGE*****

Research approaches to game usability, from direct interaction with players to game instrumentation methods. Students learn to understand, select between, and adapt research designs and analysis approaches. Includes defining and measuring impact and effect size of serious games. Enrollment is restricted to graduate students.

5 Credits

YearFallWinterSpringSummer
2020-21

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