GAME271: Game & Playable Media Studio II

*****COURSES ARE SUBJECT TO CHANGE*****

The second course in a three-course sequence in which students work in teams to develop an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology; game and level design; development of code to implement game behavior; art direction; and audio design. Students receive frequent critiques on emerging game projects. Prerequisite(s): course 270. Enrollment restricted to games and playable media graduate students.

5 Credits

YearFallWinterSpringSummer
2017-18
  • Section 50
    Erin Swink (eswink)
    Michael B John (mbjohn)
2016-17
2015-16
2014-15
2013-14

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