GAME273: Game Production Intensive

*****COURSES ARE SUBJECT TO CHANGE*****

Fourth course in a four-course sequence in which students work in teams to launch an innovative computer game. Coursework involves multiple aspects of game production, including agile methodology, game and level design, development of code to implement game behavior, art direction, and audio design. The emphasis is on interacting with game media to publicize the game. Students receive frequent critiques on emerging game projects. Enrollment restricted to graduate students in the games and playable media program.

5 Credits

YearFallWinterSpringSummer
2015-16
  • Section 50
    Michael B John (mbjohn)
    Erin Swink (eswink)
2014-15
2013-14

While the information on this web site is usually the most up to date, in the event of a discrepancy please contact your adviser to confirm which information is correct.